7DOF Quest Information Files
Adept Aircastle Alibaba Angel Apollo Assassin Azrial
Backdraft Barter Bhelliom Blackwolf Bloodstone Bluediamond Bulltemple
Cathedral Claymonster Commando Crypto Darksword Demon Druid
Dwarf Elf Elvenforest Evil Excalibur Felldwarf Fieryking
Frantic Gluttony Goblin Hercules Holygrail Horus Icon
Ildharas Intro Kian Kleth Krull Lackhand Lear
Lerthin Lich Logic Mabuto Mage Mana Metalian
Mithdan Nexus Orchold Oz Painting Paladin Pandora
Pirate Pixie Raider Rivansword Sabre Samurai Shaman
Shazareth Sundisc Talon Thepit Thepitii Thief Triton
Undine Vampire Viking Warrior Watercastle Xanicar Xenophobe

                                  *** Sabre ***
  Concept:  Hamlet                    |  Combat:  5/10
  Zonefile: Hamlet and Ithor          |  Puzzles: 4/10
  Coding:   Ithor, Mancini and Nalal  |  Points:  3

The evil pirate Redbeard and his men stole the mighty sabre from the  
mermaid but they could not find the means to change this into a deadly 
weapon, can you? They are preparing to embark on another voyage to repair
the sabre. Your task is to stop them and complete the voyage yourself. 

Redbeard's ship was last seen at the end of a long tunnel which starts      
down the well near the village church.                                      

Sweet music falls not on deaf ears.
                   Minimum Recommended Level: 15 (Leader)